§3.3 · Shot pack
Catch Shoot
Catch-and-shoot auto-green. Trigger: D-pad Up. Default 660; yew runs 715.
01Purpose
Catch Shoot is the auto-green for shots taken straight off a pass. The catch animation adds time before the release, so the value is separate from standstill Auto-Green.
02Control
- Trigger
- D-pad Up as you catch
- Bail
- X/A
- Menu page
- Catch Shoot (page 20)
03Range / Default
| Setting | Value |
|---|---|
| States | Off / On |
| Range | 100–1200 ms |
| Step | 5 ms |
| Default | Off · 660 ms |
| yew's Sept 3 value | 715 ms |
04Adjustment
On this page, hold Cross (PS) / A (Xbox) and tap D-pad Up to raise the value or D-pad Down to lower it. Without Cross/A held, Up/Down only toggles the page On or Off.
One rule for every auto-green: shot comes out early → raise the value; shot comes out late → lower the value.
Offline MyCourt timing differs from online. Test values in online MyCourt, then confirm in Rec.
05Notes
- Dribble Up also listens on D-pad Up. Test the two together in online MyCourt before a Rec game.
- yew's value is 5 ms above his standstill value (715 vs 710). Start from the default and tune to your own jumpshot.
- Press X/A to bail any running shot combo. The script never drives the left stick.